Searched refs:MediaCodecBuffer (Results 1 – 6 of 6) sorted by relevance
59 virtual status_t queueInputBuffer(const sp<MediaCodecBuffer> &buffer) override;61 const sp<MediaCodecBuffer> &buffer,71 const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;72 virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;73 virtual void getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;74 virtual void getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;217 status_t queueInputBufferInternal(const sp<MediaCodecBuffer> &buffer);
95 virtual void getArray(Vector<sp<MediaCodecBuffer>> *) const {} in getArray()123 virtual bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) = 0;131 const sp<MediaCodecBuffer> &buffer,177 sp<MediaCodecBuffer> *clientBuffer) = 0;186 sp<MediaCodecBuffer> * /* clientBuffer */) = 0;194 const sp<MediaCodecBuffer> &buffer, std::shared_ptr<C2Buffer> *c2buffer) = 0;240 void submit(const sp<MediaCodecBuffer> &buffer) { in submit()465 const sp<MediaCodecBuffer> &buffer, in releaseSlot()615 const sp<MediaCodecBuffer> &buffer, in returnBuffer()676 void getArray(Vector<sp<MediaCodecBuffer>> *array) const { in getArray()[all …]
53 class Codec2Buffer : public MediaCodecBuffer {55 using MediaCodecBuffer::MediaCodecBuffer;
43 void submit(const sp<MediaCodecBuffer>& buffer); // same as above, but with an ABuffer
128 void SkipCutBuffer::submit(const sp<MediaCodecBuffer>& buffer) { in submit()
133 sp<MediaCodecBuffer> buf; in TEST_P()162 sp<MediaCodecBuffer> buf; in TEST_P()195 sp<MediaCodecBuffer> buf; in TEST_P()227 sp<MediaCodecBuffer> buf; in TEST_F()309 sp<MediaCodecBuffer> buf; in TEST_P()