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/hardware/interfaces/renderscript/1.0/default/
DContext.cpp420 RsYuvFormat _yuv = static_cast<RsYuvFormat>(yuv); in typeCreate() local
421 …ype = Device::getHal().TypeCreate(mContext, _element, _dimX, _dimY, _dimZ, _mipmaps, _faces, _yuv); in typeCreate()