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Searched refs:asH (Results 1 – 4 of 4) sorted by relevance

/hardware/qcom/display/msm8960/libhwcomposer/
Dhwc_utils.cpp331 float asH= fbHeight; in getActionSafePosition() local
341 asH = fbHeight * (1.0f - asHeightRatio / 100.0f); in getActionSafePosition()
343 asY = (fbHeight - asH) / 2; in getActionSafePosition()
353 y = (yRatio * asH) + asY; in getActionSafePosition()
355 h = (hRatio * asH); in getActionSafePosition()
/hardware/qcom/display/msm8084/libhwcomposer/
Dhwc_utils.cpp406 float asH = (float)fbHeight; in getActionSafePosition() local
410 asH = ((float)fbHeight * (1.0f - (float)asHeightRatio / 100.0f)); in getActionSafePosition()
412 asY = ((float)fbHeight - asH) / 2; in getActionSafePosition()
422 y = int((yRatio * asH) + asY); in getActionSafePosition()
424 h = int(hRatio * asH); in getActionSafePosition()
/hardware/qcom/display/msm8226/libhwcomposer/
Dhwc_utils.cpp421 float asH = (float)fbHeight; in getActionSafePosition() local
425 asH = ((float)fbHeight * (1.0f - (float)asHeightRatio / 100.0f)); in getActionSafePosition()
427 asY = ((float)fbHeight - asH) / 2; in getActionSafePosition()
437 y = int((yRatio * asH) + asY); in getActionSafePosition()
439 h = int(hRatio * asH); in getActionSafePosition()
/hardware/qcom/display/msm8994/libhwcomposer/
Dhwc_utils.cpp582 float asH = (float)fbHeight; in getActionSafePosition() local
586 asH = ((float)fbHeight * (1.0f - (float)asHeightRatio / 100.0f)); in getActionSafePosition()
588 asY = ((float)fbHeight - asH) / 2; in getActionSafePosition()
598 y = int((yRatio * asH) + asY); in getActionSafePosition()
600 h = int(hRatio * asH); in getActionSafePosition()