Searched refs:checkLPQRateSupported (Results 1 – 4 of 4) sorted by relevance
325 int checkLPQRateSupported();
1612 int MPLSensor::checkLPQRateSupported(void) in checkLPQRateSupported() function in MPLSensor2400 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) { in setBatch()5689 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) { in batch()5722 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) { in batch()
306 int checkLPQRateSupported();
1173 if (checkLPQuaternion() && checkLPQRateSupported()) { in computeDmpState()1717 int MPLSensor::checkLPQRateSupported(void) in checkLPQRateSupported() function in MPLSensor2479 enableLPQuaternion(checkLPQRateSupported());6149 enableLPQuaternion(checkLPQRateSupported());6179 enableLPQuaternion(checkLPQRateSupported());6326 enableLPQuaternion(checkLPQRateSupported());