/hardware/interfaces/graphics/bufferqueue/2.0/ |
D | IGraphicBufferProducer.hal | 79 * requestBuffer() is called immediately after dequeueBuffer() returns 117 * Input data for dequeueBuffer() specifying desired attributes of a buffer 129 * used. If only one of `width` and `height` is zero, dequeueBuffer() shall 146 * Output data for dequeueBuffer(). 148 * A `DequeueBufferOutput` object returned from dequeueBuffer() shall be 193 * If dequeueBuffer() returns with `output.releaseAllBuffers` set to `true`, 197 * If dequeueBuffer() returns with `output.bufferNeedsReallocation` set to 228 dequeueBuffer( 243 * buffer in dequeueBuffer() or a buffer is attached to the slot. The buffer 259 * dequeueBuffer(), requestBuffer(), and detachBuffer() in succession except [all …]
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/hardware/interfaces/graphics/bufferqueue/1.0/ |
D | IGraphicBufferProducer.hal | 231 * dequeueBuffer requests a new buffer slot for the client to use. Ownership 244 * If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is 247 * If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is 295 dequeueBuffer( 313 * hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 332 * detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer, 343 * equivalent to fence from the dequeueBuffer call. 445 * will usually be the one obtained from dequeueBuffer. 558 * from the producer to the consumer without using dequeueBuffer/ 578 * same way as for dequeueBuffer, and the async flag must be set the same [all …]
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/hardware/qcom/display/msm8226/liboverlay/ |
D | overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 178 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 105 bool dequeueBuffer();
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/hardware/qcom/display/msm8084/liboverlay/ |
D | overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 178 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 105 bool dequeueBuffer();
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/hardware/qcom/display/msm8994/liboverlay/ |
D | overlayWriteback.cpp | 165 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 182 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 107 bool dequeueBuffer();
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/hardware/google/av/codec2/hidl/1.0/utils/ |
D | InputSurface.cpp | 169 Return<void> InputSurface::dequeueBuffer( in dequeueBuffer() function in hardware::google::media::c2::V1_0::utils::InputSurface 176 return mBase->dequeueBuffer( in dequeueBuffer()
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/hardware/google/av/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/ |
D | InputSurface.h | 95 virtual Return<void> dequeueBuffer(
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/hardware/interfaces/camera/device/1.0/ |
D | ICameraDevicePreviewCallback.hal | 38 dequeueBuffer() generates (Status status, uint64_t bufferId, handle buffer, uint32_t stride);
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/hardware/interfaces/media/c2/1.0/ |
D | IComponentListener.hal | 68 * IGraphicBufferProducer::dequeueBuffer() or
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/hardware/qcom/camera/msm8998/QCamera2/HAL/ |
D | QCameraMem.h | 307 int32_t dequeueBuffer();
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D | QCameraMem.cpp | 2129 int32_t QCameraGrallocMemory::dequeueBuffer() in dequeueBuffer() function in qcamera::QCameraGrallocMemory
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D | QCamera2HWICallbacks.cpp | 903 int dequeuedIdx = memory->dequeueBuffer(); in preview_stream_cb_routine()
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/hardware/google/av/codec2/vndk/platform/ |
D | C2BqBuffer.cpp | 194 Return<void> transStatus = mProducer->dequeueBuffer( in fetchFromIgbp_l()
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/hardware/libhardware/tests/hwc/ |
D | cnativewindow.c | 539 win->base.dequeueBuffer = cnw_dequeue_buffer1; in cnw_init()
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/hardware/interfaces/camera/device/1.0/default/ |
D | CameraDevice.cpp | 161 object->mPreviewCallback->dequeueBuffer( in sDequeueBuffer()
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/hardware/interfaces/media/omx/1.0/vts/functional/video/ |
D | VtsHalMediaOmxV1_0TargetVideoEncTest.cpp | 824 producer->dequeueBuffer( in dispatchGraphicBuffer()
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/hardware/interfaces/camera/provider/2.4/vts/functional/ |
D | VtsHalCameraProviderV2_4TargetTest.cpp | 334 Return<void> dequeueBuffer(dequeueBuffer_cb _hidl_cb) override; 429 Return<void> PreviewWindowCb::dequeueBuffer(dequeueBuffer_cb _hidl_cb) { in dequeueBuffer() function in PreviewWindowCb
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