Searched refs:fullscreen_vertices (Results 1 – 4 of 4) sorted by relevance
/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 325 float fullscreen_vertices[]{0.0f, 2.0f, 0.0f, 0.0f, 2.0f, 0.0f}; in engine_blit() local 327 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | glengine.cpp | 304 float fullscreen_vertices[]{0.0f, 2.0f, 0.0f, 0.0f, 2.0f, 0.0f}; in engine_blit() local 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 304 float fullscreen_vertices[]{0.0f, 2.0f, 0.0f, 0.0f, 2.0f, 0.0f}; in engine_blit() local 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 304 float fullscreen_vertices[]{0.0f, 2.0f, 0.0f, 0.0f, 2.0f, 0.0f}; in engine_blit() local 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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