Searched refs:input_layer_cnt (Results 1 – 12 of 12) sorted by relevance
129 uint32_t input_layer_cnt; member162 uint32_t input_layer_cnt; member
422 uint32_t input_layer_cnt; member526 uint32_t input_layer_cnt; member
434 uint32_t input_layer_cnt; member541 uint32_t input_layer_cnt; member
113 uint32_t input_layer_cnt; member141 uint32_t input_layer_cnt; member
539 uint32_t input_layer_cnt; member646 uint32_t input_layer_cnt; member
199 uint32_t input_layer_cnt; member234 uint32_t input_layer_cnt; member
177 uint32_t &mdp_layer_count = mdp_commit.input_layer_cnt; in Validate()347 for (uint32_t i = 0; i < mdp_commit.input_layer_cnt; i++) { in DumpLayerCommit()412 mdp_buffer.fence, mdp_commit.input_layer_cnt); in Commit()508 mdp_commit.input_layer_cnt = 0; in Flush()1028 pos_update.input_layer_cnt = 1; in SetCursorPosition()
201 uint32_t &mdp_layer_count = mdp_commit.input_layer_cnt; in Validate()397 for (uint32_t i = 0; i < mdp_commit.input_layer_cnt; i++) { in DumpLayerCommit()464 mdp_buffer.fence, mdp_commit.input_layer_cnt); in Commit()559 mdp_commit.input_layer_cnt = 0; in Flush()1144 pos_update.input_layer_cnt = 1; in SetCursorPosition()
197 uint32_t &mdp_layer_count = mdp_commit.input_layer_cnt; in Validate()393 for (uint32_t i = 0; i < mdp_commit.input_layer_cnt; i++) { in DumpLayerCommit()460 mdp_buffer.fence, mdp_commit.input_layer_cnt); in Commit()564 mdp_commit.input_layer_cnt = 0; in Flush()1149 pos_update.input_layer_cnt = 1; in SetCursorPosition()
202 uint32_t &mdp_layer_count = mdp_commit.input_layer_cnt; in Validate()397 for (uint32_t i = 0; i < mdp_commit.input_layer_cnt; i++) { in DumpLayerCommit()464 mdp_buffer.fence, mdp_commit.input_layer_cnt); in Commit()559 mdp_commit.input_layer_cnt = 0; in Flush()1146 pos_update.input_layer_cnt = 1; in SetCursorPosition()
198 uint32_t &mdp_layer_count = mdp_commit.input_layer_cnt; in Validate()389 for (uint32_t i = 0; i < mdp_commit.input_layer_cnt; i++) { in DumpLayerCommit()461 mdp_buffer.fence, mdp_commit.input_layer_cnt); in Commit()565 mdp_commit.input_layer_cnt = 0; in Flush()1150 pos_update.input_layer_cnt = 1; in SetCursorPosition()