Searched refs:log_mask_ (Results 1 – 4 of 4) sorted by relevance
46 debug_handler_.log_mask_ = 0x7FFFFFFF; in DebugAll()49 debug_handler_.log_mask_[kTagScalar] = 0; in DebugAll()53 debug_handler_.log_mask_ = 0x1; // kTagNone should always be printed. in DebugAll()57 DebugHandler::SetLogMask(debug_handler_.log_mask_); in DebugAll()62 debug_handler_.log_mask_[kTagResources] = 1; in DebugResources()65 debug_handler_.log_mask_[kTagResources] = 0; in DebugResources()69 DebugHandler::SetLogMask(debug_handler_.log_mask_); in DebugResources()74 debug_handler_.log_mask_[kTagStrategy] = 1; in DebugStrategy()77 debug_handler_.log_mask_[kTagStrategy] = 0; in DebugStrategy()81 DebugHandler::SetLogMask(debug_handler_.log_mask_); in DebugStrategy()[all …]
76 std::bitset<32> log_mask_; variable
78 static inline std::bitset<32> & GetLogMask() { return log_mask_; } in GetLogMask()79 static void SetLogMask(const std::bitset<32> &log_mask) { log_mask_ = log_mask; } in SetLogMask()86 static std::bitset<32> log_mask_; variable
50 std::bitset<32> DebugHandler::log_mask_ = 0x1; // Always print logs tagged with value 0 member in display::DebugHandler