Searched refs:mConnectionId (Results 1 – 2 of 2) sorted by relevance
650 mAllocator, &mConnectionId) == ResultStatus::OK) { in Impl()659 mBufferPoolManager->close(mConnectionId); in ~Impl()675 mConnectionId, params, &cHandle, &bufferPoolData); in fetchLinearBlock()711 mConnectionId, params, &cHandle, &bufferPoolData); in fetchGraphicBlock()737 return mInit != C2_OK ? INVALID_CONNECTIONID : mConnectionId; in getConnectionId()743 ConnectionId mConnectionId; // locally member in C2PooledBlockPool::Impl
899 int64_t connectionId = bpData->mConnectionId; in send()