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Searched refs:mConnectionId (Results 1 – 2 of 2) sorted by relevance

/hardware/google/av/codec2/vndk/
DC2Buffer.cpp650 mAllocator, &mConnectionId) == ResultStatus::OK) { in Impl()
659 mBufferPoolManager->close(mConnectionId); in ~Impl()
675 mConnectionId, params, &cHandle, &bufferPoolData); in fetchLinearBlock()
711 mConnectionId, params, &cHandle, &bufferPoolData); in fetchGraphicBlock()
737 return mInit != C2_OK ? INVALID_CONNECTIONID : mConnectionId; in getConnectionId()
743 ConnectionId mConnectionId; // locally member in C2PooledBlockPool::Impl
/hardware/google/av/codec2/hidl/1.0/utils/
Dtypes.cpp899 int64_t connectionId = bpData->mConnectionId; in send()