Searched refs:mDurationMs (Results 1 – 2 of 2) sorted by relevance
44 mDurationMs(0), in InteractionHandler()145 if (mState != INTERACTION_STATE_IDLE && finalDuration <= mDurationMs) { in Acquire()148 if (elapsed_time <= (mDurationMs - finalDuration)) { in Acquire()150 static_cast<int>(mDurationMs), static_cast<int>(finalDuration), in Acquire()156 mDurationMs = finalDuration; in Acquire()248 WaitForIdle(mWaitMs, mDurationMs); in Routine()
64 int32_t mDurationMs; variable