Searched refs:pError (Results 1 – 4 of 4) sorted by relevance
/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 339 char *pError; in checkGlError() local 342 pError = (char *)"GL_NO_ERROR"; in checkGlError() 345 pError = (char *)"GL_INVALID_ENUM"; in checkGlError() 348 pError = (char *)"GL_INVALID_VALUE"; in checkGlError() 351 pError = (char *)"GL_INVALID_OPERATION"; in checkGlError() 354 pError = (char *)"GL_OUT_OF_MEMORY"; in checkGlError() 357 pError = (char *)"GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 365 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 381 char *pError; in checkEglError() local 384 pError = (char *)"EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | glengine.cpp | 318 char *pError; in checkGlError() local 321 pError = (char *)"GL_NO_ERROR"; in checkGlError() 324 pError = (char *)"GL_INVALID_ENUM"; in checkGlError() 327 pError = (char *)"GL_INVALID_VALUE"; in checkGlError() 330 pError = (char *)"GL_INVALID_OPERATION"; in checkGlError() 333 pError = (char *)"GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = (char *)"GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 344 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 360 char *pError; in checkEglError() local 363 pError = (char *)"EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 318 char *pError; in checkGlError() local 321 pError = (char *)"GL_NO_ERROR"; in checkGlError() 324 pError = (char *)"GL_INVALID_ENUM"; in checkGlError() 327 pError = (char *)"GL_INVALID_VALUE"; in checkGlError() 330 pError = (char *)"GL_INVALID_OPERATION"; in checkGlError() 333 pError = (char *)"GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = (char *)"GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 344 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 360 char *pError; in checkEglError() local 363 pError = (char *)"EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 318 char *pError; in checkGlError() local 321 pError = (char *)"GL_NO_ERROR"; in checkGlError() 324 pError = (char *)"GL_INVALID_ENUM"; in checkGlError() 327 pError = (char *)"GL_INVALID_VALUE"; in checkGlError() 330 pError = (char *)"GL_INVALID_OPERATION"; in checkGlError() 333 pError = (char *)"GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = (char *)"GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 344 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 360 char *pError; in checkEglError() local 363 pError = (char *)"EGL_SUCCESS"; in checkEglError() [all …]
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