Searched refs:release_fences_ (Results 1 – 10 of 10) sorted by relevance
43 release_fences_.push(-1); in HWCLayer()48 while (!release_fences_.empty()) { in ~HWCLayer()49 close(release_fences_.front()); in ~HWCLayer()50 release_fences_.pop(); in ~HWCLayer()630 release_fences_.push(fence); in PushReleaseFence()633 if (release_fences_.empty()) in PopReleaseFence()635 auto fence = release_fences_.front(); in PopReleaseFence()636 release_fences_.pop(); in PopReleaseFence()
96 std::queue<int32_t> release_fences_; variable
77 release_fences_.push(-1); in HWCLayer()82 while (!release_fences_.empty()) { in ~HWCLayer()83 close(release_fences_.front()); in ~HWCLayer()84 release_fences_.pop(); in ~HWCLayer()766 release_fences_.push(fence); in PushReleaseFence()769 if (release_fences_.empty()) in PopReleaseFence()771 auto fence = release_fences_.front(); in PopReleaseFence()772 release_fences_.pop(); in PopReleaseFence()
99 std::queue<int32_t> release_fences_; variable
189 release_fences_.push_back(-1); in HWCLayer()194 while (!release_fences_.empty()) { in ~HWCLayer()195 ::close(release_fences_.front()); in ~HWCLayer()196 release_fences_.pop_front(); in ~HWCLayer()982 release_fences_.push_back(fence); in PushBackReleaseFence()986 if (release_fences_.empty()) in PopBackReleaseFence()989 auto fence = release_fences_.back(); in PopBackReleaseFence()990 release_fences_.pop_back(); in PopBackReleaseFence()996 if (release_fences_.empty()) in PopFrontReleaseFence()999 auto fence = release_fences_.front(); in PopFrontReleaseFence()[all …]
122 std::deque<int32_t> release_fences_; variable
176 release_fences_.push(-1); in HWCLayer()181 while (!release_fences_.empty()) { in ~HWCLayer()182 close(release_fences_.front()); in ~HWCLayer()183 release_fences_.pop(); in ~HWCLayer()824 release_fences_.push(fence); in PushReleaseFence()827 if (release_fences_.empty()) in PopReleaseFence()829 auto fence = release_fences_.front(); in PopReleaseFence()830 release_fences_.pop(); in PopReleaseFence()
104 std::queue<int32_t> release_fences_; variable
179 release_fences_.push(-1); in HWCLayer()184 while (!release_fences_.empty()) { in ~HWCLayer()185 close(release_fences_.front()); in ~HWCLayer()186 release_fences_.pop(); in ~HWCLayer()822 release_fences_.push(fence); in PushReleaseFence()825 if (release_fences_.empty()) in PopReleaseFence()827 auto fence = release_fences_.front(); in PopReleaseFence()828 release_fences_.pop(); in PopReleaseFence()