Searched refs:set_device (Results 1 – 3 of 3) sorted by relevance
343 context->ops.set_device = equalizer_set_device; in effect_lib_create()360 context->ops.set_device = bassboost_set_device; in effect_lib_create()377 context->ops.set_device = virtualizer_set_device; in effect_lib_create()400 context->ops.set_device = reverb_set_device; in effect_lib_create()670 if (context->ops.set_device) in effect_command()671 context->ops.set_device(context, device); in effect_command()
65 int (*set_device)(effect_context_t *context, uint32_t device); member
168 int (*set_device)(struct audio_stream *stream, audio_devices_t device); member