Searched refs:BORDER_SPACE (Results 1 – 1 of 1) sorted by relevance
840 final int BORDER_SPACE = EVENT_SQUARE_BORDER + 1; // want a 1-pixel gap inside border in drawEvent() local846 eventRequiredSpace += BORDER_SPACE * 2; in drawEvent()884 r.bottom = y + mEventHeight + BORDER_SPACE * 2 - STROKE_WIDTH_ADJ; in drawEvent()885 textX = x + BORDER_SPACE; in drawEvent()886 textY = y + mEventAscentHeight + BORDER_SPACE; in drawEvent()887 textRightEdge = rightEdge - BORDER_SPACE; in drawEvent()931 y += BORDER_SPACE * 2; in drawEvent()