Searched refs:FLOAT_SIZE_BYTES (Results 1 – 1 of 1) sorted by relevance
141 private static final int FLOAT_SIZE_BYTES = 4; field in NoBackupImageWallpaper.DrawableEngine142 private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;775 final int bytes = verticesData.length * FLOAT_SIZE_BYTES; in createMesh()