Searched refs:STATE_ANIMATING (Results 1 – 1 of 1) sorted by relevance
104 static final int STATE_ANIMATING = 1; field in Folder163 @ViewDebug.IntToString(from = STATE_ANIMATING, to = "STATE_ANIMATING"),449 mState = STATE_ANIMATING; in startAnimation()783 } else if (mState == STATE_ANIMATING) { in completeDragExit()896 return mState != STATE_ANIMATING; in isDropEnabled()1252 if (mState == STATE_ANIMATING) { in onRemove()