Searched refs:SetInputTextureName (Results 1 – 3 of 3) sorted by relevance
576 gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]); in Java_com_android_camera_panorama_MosaicRenderer_reset()583 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]); in Java_com_android_camera_panorama_MosaicRenderer_reset()588 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()593 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()611 gWarper2.SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()621 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()698 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()713 gWarper1.SetInputTextureName( in Java_com_android_camera_panorama_MosaicRenderer_step()716 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
26 void SetInputTextureName(GLuint textureName);
212 void Renderer::SetInputTextureName(GLuint textureName) in SetInputTextureName() function in Renderer