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Searched refs:VERTEX_STRIDE (Results 1 – 5 of 5) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DWarpRenderer.cpp32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
137 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
141 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DSurfaceTextureRenderer.cpp36 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
144 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; field in GLES20Canvas
548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); in setPosition()
727 VERTEX_STRIDE, 0); in drawMesh()
734 false, VERTEX_STRIDE, 0); in drawMesh()
/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java39 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; field in GLES20Canvas
309 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); in setPosition()