Searched refs:animationProgress (Results 1 – 1 of 1) sorted by relevance
1923 return anim.animationProgress;1952 float animationProgress = 0; field in CellLayout.ReorderPreviewAnimation2048 animationProgress = progress; in setAnimationProgress()2049 float r1 = (mode == MODE_HINT && repeating) ? 1.0f : animationProgress; in setAnimationProgress()2054 float s = animationProgress * finalScale + (1 - animationProgress) * initScale; in setAnimationProgress()