Searched refs:attribTexCoords (Results 1 – 1 of 1) sorted by relevance
727 final int attribTexCoords = GLES20.glGetAttribLocation(mProgram, "texCoords"); in drawWallpaperWithOpenGL() local738 GLES20.glEnableVertexAttribArray(attribTexCoords); in drawWallpaperWithOpenGL()755 GLES20.glVertexAttribPointer(attribTexCoords, 3, GLES20.GL_FLOAT, false, in drawWallpaperWithOpenGL()