Searched refs:d_sup (Results 1 – 3 of 3) sorted by relevance
274 final float d_sup = SPLINE[index + 1]; in computeScrollOffset() local275 final float distanceCoef = d_inf + (t - t_inf) / (t_sup - t_inf) * (d_sup - d_inf); in computeScrollOffset()
923 final float d_sup = SPLINE_POSITION[index + 1]; in update() local924 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()
824 final float d_sup = SPLINE_POSITION[index + 1]; in update() local825 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()