Searched refs:deque (Results 1 – 7 of 7) sorted by relevance
69 private int upload(GLCanvas canvas, ArrayDeque<UploadedTexture> deque, in upload() argument74 if (deque.isEmpty()) break; in upload()75 t = deque.removeFirst(); in upload()
92 ArrayDeque<TiledTexture> deque = mTextures; in onGLIdle() local96 while (now < dueTime && !deque.isEmpty()) { in onGLIdle()97 TiledTexture t = deque.peekFirst(); in onGLIdle()99 deque.removeFirst(); in onGLIdle()
84 std::deque<DicNode*> mPooledDicNodes;
72 std::deque<BufferDesc> mFramesHeld;
1dictionary=main:pt_br,locale=pt_BR,description=Português (Brasil),date ...
1dictionary=main:es,locale=es,description=Español,date=1414726268, ...