Searched refs:distanceToTravel (Results 1 – 1 of 1) sorted by relevance
986 float distanceToTravel = (endShift - currentShift) * mTransitionDragLength; in handleNormalGestureEnd() local991 long baseDuration = Math.round(Math.abs(distanceToTravel / velocityPxPerMs.y)); in handleNormalGestureEnd()