Searched refs:finalX1 (Results 1 – 2 of 2) sorted by relevance
769 final float finalX1 = now > was ? dotCenterX[now] - dotRadius in PendingRetreatAnimator() local781 if (initialX1 != finalX1) { // rightward retreat in PendingRetreatAnimator()782 setFloatValues(initialX1, finalX1); in PendingRetreatAnimator()