Searched refs:fragmentShader (Results 1 – 4 of 4) sorted by relevance
/packages/screensavers/Basic/src/com/android/dreams/basic/ |
D | ColorsGLRenderer.java | 235 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local 236 if (fragmentShader == 0) return 0; in buildProgram() 242 glAttachShader(program, fragmentShader); in buildProgram() 254 glDeleteShader(fragmentShader); in buildProgram()
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/packages/apps/WallpaperPicker2/src/com/android/wallpaper/module/ |
D | NoBackupImageWallpaper.java | 818 int fragmentShader = buildShader(fragment, GLES20.GL_FRAGMENT_SHADER); in buildProgram() local 819 if (fragmentShader == 0) { in buildProgram() 825 GLES20.glAttachShader(program, fragmentShader); in buildProgram() 830 GLES20.glDeleteShader(fragmentShader); in buildProgram()
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/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 196 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument 204 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument 313 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
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