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Searched refs:fragmentShader (Results 1 – 4 of 4) sorted by relevance

/packages/screensavers/Basic/src/com/android/dreams/basic/
DColorsGLRenderer.java235 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local
236 if (fragmentShader == 0) return 0; in buildProgram()
242 glAttachShader(program, fragmentShader); in buildProgram()
254 glDeleteShader(fragmentShader); in buildProgram()
/packages/apps/WallpaperPicker2/src/com/android/wallpaper/module/
DNoBackupImageWallpaper.java818 int fragmentShader = buildShader(fragment, GLES20.GL_FRAGMENT_SHADER); in buildProgram() local
819 if (fragmentShader == 0) { in buildProgram()
825 GLES20.glAttachShader(program, fragmentShader); in buildProgram()
830 GLES20.glDeleteShader(fragmentShader); in buildProgram()
/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java196 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument
204 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument
313 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()