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Searched refs:gBuffer (Results 1 – 1 of 1) sorted by relevance

/packages/apps/LegacyCamera/jni/
Dmosaic_renderer_jni.cpp85 FrameBuffer gBuffer[2]; variable
489 gBuffer[0].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
490 gBuffer[1].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
549 gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); in Java_com_android_camera_panorama_MosaicRenderer_reset()
550 gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); in Java_com_android_camera_panorama_MosaicRenderer_reset()
597 gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]); in Java_com_android_camera_panorama_MosaicRenderer_reset()
601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
605 gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]); in Java_com_android_camera_panorama_MosaicRenderer_reset()
608 gPreviewImageHeight[HR], gBuffer[gCurrentFBOIndex].GetWidth(), in Java_com_android_camera_panorama_MosaicRenderer_reset()
609 gBuffer[gCurrentFBOIndex].GetHeight()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
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