Searched refs:gBuffer (Results 1 – 1 of 1) sorted by relevance
85 FrameBuffer gBuffer[2]; variable489 gBuffer[0].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()490 gBuffer[1].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()549 gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); in Java_com_android_camera_panorama_MosaicRenderer_reset()550 gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); in Java_com_android_camera_panorama_MosaicRenderer_reset()597 gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]); in Java_com_android_camera_panorama_MosaicRenderer_reset()601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()605 gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]); in Java_com_android_camera_panorama_MosaicRenderer_reset()608 gPreviewImageHeight[HR], gBuffer[gCurrentFBOIndex].GetWidth(), in Java_com_android_camera_panorama_MosaicRenderer_reset()609 gBuffer[gCurrentFBOIndex].GetHeight()); in Java_com_android_camera_panorama_MosaicRenderer_reset()[all …]