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/packages/services/Car/evs/app/
DRenderTopView.cpp326 GLint locCam = glGetUniformLocation(mPgmAssets.projectedTexture, "cameraMat"); in renderCameraOntoGroundPlane() local
327 glUniformMatrix4fv(locCam, 1, false, orthoMatrix.asArray()); in renderCameraOntoGroundPlane()