Searched refs:mCurrVelocity (Results 1 – 2 of 2) sorted by relevance
177 return (float) Math.hypot(mScrollerX.mCurrVelocity, mScrollerY.mCurrVelocity); in getCurrVelocity()436 float oldVelocityX = mScrollerX.mCurrVelocity; in fling()437 float oldVelocityY = mScrollerY.mCurrVelocity; in fling()553 private float mCurrVelocity; field in OverScroller.SplineOverScroller751 mCurrVelocity = mVelocity = velocity; in fling()849 startAfterEdge(start, end, end, (int) mCurrVelocity); in notifyEdgeReached()878 mVelocity = (int) mCurrVelocity; in continueWhenFinished()929 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()935 mCurrVelocity = mVelocity + mDeceleration * t; in update()945 mCurrVelocity = sign * mOver * 6.0f * (- t + t2); in update()
142 return mScroller.mCurrVelocity; in getCurrVelocity()316 float oldVelocityX = mScroller.mCurrVelocity; in fling()399 private float mCurrVelocity; field in OverScroller.SplineOverScroller640 mCurrVelocity = mVelocity = velocity; in fling()740 startAfterEdge(start, end, end, (int) mCurrVelocity); in notifyEdgeReached()771 mVelocity = (int) mCurrVelocity; in continueWhenFinished()830 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()836 mCurrVelocity = mVelocity + mDeceleration * t; in update()846 mCurrVelocity = sign * mOver * 6.0f * (- t + t2); in update()