Searched refs:mIsQueued (Results 1 – 3 of 3) sorted by relevance
33 private volatile boolean mIsQueued = false; field in TextureUploader50 if (mIsQueued) return; in queueSelfIfNeed()51 mIsQueued = true; in queueSelfIfNeed()101 mIsQueued = !mFgTextures.isEmpty() || !mBgTextures.isEmpty(); in onGLIdle()102 return mIsQueued; in onGLIdle()
71 private boolean mIsQueued = false; field in TiledTexture.Uploader85 if (mIsQueued) return; in addTexture()86 mIsQueued = true; in addTexture()104 mIsQueued = !mTextures.isEmpty(); in onGLIdle()107 return mIsQueued; in onGLIdle()
55 private boolean mIsQueued; field in AutoThumbnailDrawable182 if (!mIsQueued && !mBounds.isEmpty()) { in loadBitmapLocked()185 mIsQueued = true; in loadBitmapLocked()252 mIsQueued = false;