Searched refs:mOffsetTimeSec (Results 1 – 2 of 2) sorted by relevance
60 private final float mOffsetTimeSec; // stagger particle size to make a wave effect field in AnimationParticle87 mOffsetTimeSec = (float) index / totalParticles in AnimationParticle()148 * (float) Math.sin(tSec * PULSE_SPEED_NORMAL + mOffsetTimeSec) in updateDot()