Searched refs:mSplineDuration (Results 1 – 2 of 2) sorted by relevance
411 private int mSplineDuration; field in OverScroller.SplineOverScroller601 mDuration = mSplineDuration = elapsedTime + extend; in extendDuration()641 mDuration = mSplineDuration = 0; in fling()654 mDuration = mSplineDuration = getSplineFlingDuration(velocity); in fling()767 if (mDuration < mSplineDuration) { in continueWhenFinished()816 final float t = (float) currentTime / mSplineDuration; in update()830 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()
565 private int mSplineDuration; field in OverScroller.SplineOverScroller752 mDuration = mSplineDuration = 0; in fling()765 mDuration = mSplineDuration = getSplineFlingDuration(velocity); in fling()874 if (mDuration < mSplineDuration) { in continueWhenFinished()915 final float t = (float) currentTime / mSplineDuration; in update()929 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()