Searched refs:mTileState (Results 1 – 3 of 3) sorted by relevance
483 if (tile.mTileState == STATE_ACTIVATED) { in queueForDecode()484 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()494 if (tile.mTileState != STATE_IN_QUEUE) { in decodeTile()497 tile.mTileState = STATE_DECODING; in decodeTile()501 if (tile.mTileState == STATE_RECYCLING) { in decodeTile()502 tile.mTileState = STATE_RECYCLED; in decodeTile()510 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()523 tile.mTileState = STATE_ACTIVATED; in obtainTile()533 if (tile.mTileState == STATE_DECODING) { in recycleTile()534 tile.mTileState = STATE_RECYCLING; in recycleTile()[all …]
485 if (tile.mTileState == STATE_ACTIVATED) { in queueForDecode()486 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()493 if (tile.mTileState != STATE_IN_QUEUE) return false; in decodeTile()494 tile.mTileState = STATE_DECODING; in decodeTile()498 if (tile.mTileState == STATE_RECYCLING) { in decodeTile()499 tile.mTileState = STATE_RECYCLED; in decodeTile()507 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()515 tile.mTileState = STATE_ACTIVATED; in obtainTile()523 if (tile.mTileState == STATE_DECODING) { in recycleTile()524 tile.mTileState = STATE_RECYCLING; in recycleTile()[all …]