Searched refs:m_Triangulator (Results 1 – 2 of 2) sorted by relevance
89 CDelaunay m_Triangulator; variable
129 if (!(m_AllSites = m_Triangulator.allocMemory(numCenters))) in runBlend()265 int n = m_Triangulator.triangulate(&edge, numCenters, width, height); in runBlend()266 m_Triangulator.linkNeighbors(edge, n, numCenters); in runBlend()291 … m_Triangulator.freeMemory(); // note: can be called even if delaunay_alloc() wasn't successful in runBlend()