Searched refs:normalizeToPlusMinus180degrees (Results 1 – 1 of 1) sorted by relevance
28 static float normalizeToPlusMinus180degrees(float theta) { in normalizeToPlusMinus180degrees() function141 pitch = normalizeToPlusMinus180degrees(pitch); in initialize()150 yaw = normalizeToPlusMinus180degrees(yaw); in initialize()