Searched refs:previewShadowRatio (Results 1 – 1 of 1) sorted by relevance
60 final float previewShadowRatio = (float)previewShadowRatioInt / (float)PERCENTAGE_INT; in SlidingKeyInputDrawingPreview() local61 final float shadowRadius = previewRadius * previewShadowRatio; in SlidingKeyInputDrawingPreview()