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Searched refs:shaderType (Results 1 – 2 of 2) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { in loadShader() argument
39 GLuint shader = glCreateShader(shaderType); in loadShader()
53 shaderType, buf); in loadShader()
DRenderer.h34 GLuint loadShader(GLenum shaderType, const char* pSource);