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Searched refs:texId (Results 1 – 2 of 2) sorted by relevance

/packages/services/Car/evs/app/
DRenderTopView.cpp331 GLuint texId; in renderCameraOntoGroundPlane() local
333 texId = cam.tex->glId(); in renderCameraOntoGroundPlane()
335 texId = mTexAssets.checkerBoard->glId(); in renderCameraOntoGroundPlane()
337 glBindTexture(GL_TEXTURE_2D, texId); in renderCameraOntoGroundPlane()
/packages/apps/LegacyCamera/jni/
Dmosaic_renderer_jni.cpp186 void bindSurfaceTexture(GLuint texId) in bindSurfaceTexture() argument
188 glBindTexture(GL_TEXTURE_EXTERNAL_OES_ENUM, texId); in bindSurfaceTexture()