Searched refs:textures (Results 1 – 12 of 12) sorted by relevance
47 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument49 gl.glDeleteTextures(n, textures, offset); in glDeleteTextures()
25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument26 GLES20.glDeleteTextures(n, textures, offset); in glDeleteTextures()
28 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset); in glDeleteTextures() argument
785 int[] textures = new int[1]; in loadTexture() local788 GLES20.glGenTextures(1, textures, 0); in loadTexture()791 int texture = textures[0]; in loadTexture()880 int[] textures = new int[1]; in deleteTexture() local881 textures[0] = texture; in deleteTexture()884 GLES20.glDeleteTextures(1, textures, 0); in deleteTexture()
235 int[] textures = new int[1]; in InitializeAllTheThings() local237 GLES20.glGenTextures(1, textures, 0); in InitializeAllTheThings()238 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]); in InitializeAllTheThings()251 int texture_id = textures[0]; in InitializeAllTheThings()
1dictionary=main:da,locale=da,description=Dansk,date=1393228134, ...
1dictionary=main:fr,locale=fr,description=Français,date=1414726264, ...