Searched refs:toneLengthMillis (Results 1 – 3 of 3) sorted by relevance
250 final int toneLengthMillis; in run() local259 toneLengthMillis = 4000; in run()266 toneLengthMillis = 0; in run()277 toneLengthMillis = Integer.MAX_VALUE - TIMEOUT_BUFFER_MILLIS; in run()283 toneLengthMillis = 375; in run()289 toneLengthMillis = 4000; in run()295 toneLengthMillis = 500; in run()301 toneLengthMillis = 375; in run()307 toneLengthMillis = 5000; in run()313 toneLengthMillis = 4000; in run()[all …]
317 int toneLengthMillis; in run() local325 toneLengthMillis = Integer.MAX_VALUE - TONE_TIMEOUT_BUFFER; in run()331 toneLengthMillis = 1000; in run()338 toneLengthMillis = 4000; in run()346 toneLengthMillis = 4000; in run()352 toneLengthMillis = 200; in run()357 toneLengthMillis = 5000; in run()362 toneLengthMillis = 4000; in run()367 toneLengthMillis = 500; in run()373 toneLengthMillis = 375; in run()[all …]
117 numPlayingTones.await(info.toneLengthMillis, TimeUnit.MILLISECONDS); in playOnBackgroundThread()146 public final int toneLengthMillis; field in InCallTonePlayer.ToneGeneratorInfo149 public ToneGeneratorInfo(int toneGeneratorType, int volume, int toneLengthMillis, int stream) { in ToneGeneratorInfo() argument152 this.toneLengthMillis = toneLengthMillis; in ToneGeneratorInfo()160 + toneLengthMillis in toString()