Searched refs:topY (Results 1 – 1 of 1) sorted by relevance
270 int topY = -1; in getScale() local305 if (topY == -1) { in getScale()306 topY = y; in getScale()314 if (topY == -1 || rightX == -1) { in getScale()319 convertToConvexArray(mLeftBorder, 1, topY, bottomY); in getScale()320 convertToConvexArray(mRightBorder, -1, topY, bottomY); in getScale()334 mBounds.top = topY; in getScale()346 float rectArea = (bottomY + 1 - topY) * (rightX + 1 - leftX); in getScale()359 float[] xCoordinates, int direction, int topY, int bottomY) { in convertToConvexArray() argument364 int first = topY; // First valid y coordinate in convertToConvexArray()[all …]