Searched refs:vtxSrc (Results 1 – 3 of 3) sorted by relevance
59 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument67 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc, name); in buildShaderProgram()
24 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
134 static GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc) { in buildShaderProgram() argument142 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc); in buildShaderProgram()