Searched refs:hDelta (Results 1 – 1 of 1) sorted by relevance
882 int hDelta = canvasWidth - sceneWidth; in setFitScale() local884 if (hDelta > 2 * CanvasTransform.DEFAULT_MARGIN) { in setFitScale()886 } else if (hDelta > 0) { in setFitScale()887 hMargin = hDelta / 2; in setFitScale()