Searched refs:isConnected (Results 1 – 6 of 6) sorted by relevance
145 if (first_handler && isConnected()) { in addUiHandler()160 if (isConnected() && !hasUiHandler()) { in removeUiHandler()
203 if (channel.isConnected()) { in isEmulatorConnected()365 if (channel.isConnected()) { in onAccept()395 if (channel != null && !channel.isConnected()) { in onAccept()
62 public boolean isConnected() { in isConnected() method in Socket
297 public boolean isConnected() { in isConnected() method in Channel306 return socket != null && socket.isConnected(); in isConnected()
44 if (bridge == null || !bridge.isConnected()) { in initDebugBridge()
177 if (bridge == null || bridge.isConnected() == false) { in launch()