Searched refs:ADDRESSED_PLAYER_CHANGED (Results 1 – 5 of 5) sorted by relevance
126 Event::ADDRESSED_PLAYER_CHANGED)); in MakeAddressedPlayerBuilder()166 case Event::ADDRESSED_PLAYER_CHANGED: in size()210 case Event::ADDRESSED_PLAYER_CHANGED: { in Serialize()
79 ADDRESSED_PLAYER_CHANGED = 0x0b, enumerator118 ADDRESSED_PLAYER_CHANGED = 0x16, enumerator
121 CASE_RETURN_TEXT(Event::ADDRESSED_PLAYER_CHANGED); in EventText()176 CASE_RETURN_TEXT(Status::ADDRESSED_PLAYER_CHANGED); in StatusText()
212 response->AddEvent(Event::ADDRESSED_PLAYER_CHANGED); in HandleGetCapabilities()280 case Event::ADDRESSED_PLAYER_CHANGED: { in HandleNotification()567 CommandPdu::REGISTER_NOTIFICATION, Status::ADDRESSED_PLAYER_CHANGED); in RejectNotification()
488 CommandPdu::REGISTER_NOTIFICATION, Status::ADDRESSED_PLAYER_CHANGED); in TEST_F()495 Event::ADDRESSED_PLAYER_CHANGED, 0); in TEST_F()