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Searched refs:ALPHA (Results 1 – 7 of 7) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp122 if (!mCbFormat.c[GGLFormat::ALPHA].h) { in scanline_core()
159 int fs = i==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc; in scanline_core()
160 int fd = i==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in scanline_core()
161 if (fs==GGL_SRC_ALPHA_SATURATE && i==GGLFormat::ALPHA) in scanline_core()
170 info.needed = (i==GGLFormat::ALPHA) && in scanline_core()
175 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA); in scanline_core()
273 build_component(pixel, parts, GGLFormat::ALPHA, regs); in scanline_core()
490 int fs = component==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc; in build_incoming_component()
491 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_incoming_component()
492 if (fs==GGL_SRC_ALPHA_SATURATE && component==GGLFormat::ALPHA) { in build_incoming_component()
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Dblending.cpp74 int fs = component==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc; in build_blending()
75 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_blending()
76 if (fs==GGL_SRC_ALPHA_SATURATE && component==GGLFormat::ALPHA) in build_blending()
272 if (component==GGLFormat::ALPHA && !isAlphaSourceNeeded()) { in build_blend_factor()
350 extract(factor, dst_pixel, GGLFormat::ALPHA); in build_blend_factor()
Dtexturing.cpp129 if (mBlending || mDithering || mInfo[GGLFormat::ALPHA].needed) { in init_iterated_color()
303 if (!tmu.format.c[GGLFormat::ALPHA].h) { in decodeTMUNeeds()
308 tmu.mask &= ~(1<<GGLFormat::ALPHA); in decodeTMUNeeds()
1161 extract(factor, incomingTexel, GGLFormat::ALPHA); in decal()
1189 if (component == GGLFormat::ALPHA) { in blend()
/system/core/libpixelflinger/include/pixelflinger/
Dformat.h88 ALPHA = GGL_INDEX_ALPHA, enumerator
/system/core/libpixelflinger/
Dpicker.cpp58 if (!cbf.c[GGLFormat::ALPHA].h) { in ggl_pick()
Dpixelflinger.cpp284 c->state.fog.color[GGLFormat::ALPHA]= 0xFF; // unused in ggl_fogColor3xv()
519 if (a) mask |= 1 << GGLFormat::ALPHA; in ggl_colorMask()
Dscanline.cpp1673 gen.argb[GGLFormat::ALPHA].c = ci.ydady; in init_y()
1674 gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx; in init_y()