Searched refs:CONNECTION_COMPLETE (Results 1 – 4 of 4) sorted by relevance
24 CONNECTION_COMPLETE = 0x01, enumerator
26 CONNECTION_COMPLETE = 0x03, enumerator
39 … std::unique_ptr<LeMetaEventBuilder>(new LeMetaEventBuilder(LeSubEventCode::CONNECTION_COMPLETE)); in CreateLeConnectionCompleteEvent()
319 std::unique_ptr<EventPacketBuilder>(new EventPacketBuilder(EventCode::CONNECTION_COMPLETE)); in CreateConnectionCompleteEvent()