Searched refs:CONTEXT_STORE (Results 1 – 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 108 CONTEXT_STORE(c, generated_vars.argb[i].c); in init_iterated_color() 204 CONTEXT_STORE(dx, generated_vars.argb[component].c); in build_iterated_color() 382 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]); in init_textures() 383 CONTEXT_STORE(t.reg, generated_vars.texture[i].spill[1]); in init_textures() 557 CONTEXT_STORE(width, generated_vars.rt); in build_textures() 585 CONTEXT_STORE(height, generated_vars.lb); in build_textures() 604 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]); in build_textures() 605 CONTEXT_STORE(t.reg, generated_vars.texture[i].spill[1]); in build_textures() 678 CONTEXT_STORE(s, generated_vars.texture[i].spill[0]); in build_iterate_texture_coordinates() 679 CONTEXT_STORE(t, generated_vars.texture[i].spill[1]); in build_iterate_texture_coordinates()
|
D | GGLAssembler.cpp | 410 CONTEXT_STORE(f, generated_vars.f); in build_scanline_prolog() 656 CONTEXT_STORE(c, generated_vars.argb[i].c); in build_smooth_shade() 807 CONTEXT_STORE(f, generated_vars.f); in build_iterate_f()
|
D | GGLAssembler.h | 43 #define CONTEXT_STORE(REG, FIELD) \ macro
|