Searched refs:GGL_INVERT (Results 1 – 4 of 4) sorted by relevance
150 GGL_INVERT = 0x150A, // ~d enumerator
243 case GGL_INVERT: return ~d; in logic_op()
842 case GGL_INVERT: MVN(AL, 0, pixel.reg, d.reg); break; in build_logic_op()
254 case GGL_INVERT: in decodeLogicOpNeeds()