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Searched refs:LOGIC_OP (Results 1 – 5 of 5) sorted by relevance

/system/core/libpixelflinger/
Dpicker.cpp109 n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP); in ggl_pick()
111 n |= GGL_BUILD_NEEDS(GGL_COPY, LOGIC_OP); in ggl_pick()
/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp232 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in decodeLogicOpNeeds()
239 mLogicOp = LOGIC_OP; in decodeLogicOpNeeds()
251 mLogicOp = LOGIC_OP|LOGIC_OP_SRC|LOGIC_OP_DST; in decodeLogicOpNeeds()
255 mLogicOp = LOGIC_OP|LOGIC_OP_DST; in decodeLogicOpNeeds()
258 mLogicOp = LOGIC_OP|LOGIC_OP_SRC; in decodeLogicOpNeeds()
DGGLAssembler.h532 LOGIC_OP=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4 enumerator
DGGLAssembler.cpp816 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in build_logic_op()
965 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in build_masking()
/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h158 GGL_RESERVE_NEEDS( LOGIC_OP, 24, 4 )