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Searched refs:LOG_FATAL (Results 1 – 7 of 7) sorted by relevance

/system/core/liblog/include/log/
Dlog_main.h155 #ifndef LOG_FATAL
156 #define LOG_FATAL(...) __FAKE_USE_VA_ARGS(__VA_ARGS__) macro
164 #ifndef LOG_FATAL
165 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__) macro
/system/core/liblog/include_vndk/log/
Dlog_main.h155 #ifndef LOG_FATAL
156 #define LOG_FATAL(...) __FAKE_USE_VA_ARGS(__VA_ARGS__) macro
164 #ifndef LOG_FATAL
165 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__) macro
/system/update_engine/
Domaha_request_action_fuzzer.cc26 Environment() { logging::SetMinLogLevel(logging::LOG_FATAL); } in Environment()
/system/core/libpixelflinger/codeflinger/
DCodeCache.cpp71 ALOG(LOG_FATAL, LOG_TAG, "@@@ ABORTING: CODE FLINGER: %s IN %s addr=%p", in heap_error()
DArm64Assembler.cpp140 #define NOT_IMPLEMENTED() LOG_FATAL("Arm instruction %s not yet implemented\n", __func__)
/system/core/liblog/
DREADME.md55 LOG_FATAL(format, ...)
116 `LOG_ALWAYS_FATAL` is used to `ALOG` a message, then kill the process. `LOG_FATAL` call is a
/system/core/base/
Dlogging_test.cpp350 TEST(logging, LOG_FATAL) { in TEST() argument